| 1 | /* |
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| 2 | * Copyright (c) 2010, Tae-young Jung |
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| 3 | * All rights reserved. |
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| 4 | * |
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| 5 | * Redistribution and use in source and binary forms, with or without |
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| 6 | * modification, are permitted provided that the following conditions are met: |
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| 7 | * 1. Redistributions of source code must retain the above copyright |
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| 8 | * notice, this list of conditions and the following disclaimer. |
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| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
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| 10 | * notice, this list of conditions and the following disclaimer in the |
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| 11 | * documentation and/or other materials provided with the distribution. |
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| 12 | * 3. All advertising materials mentioning features or use of this software |
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| 13 | * must display the following acknowledgement: |
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| 14 | * This product includes software developed by the <organization>. |
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| 15 | * 4. Neither the name of the <organization> nor the |
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| 16 | * names of its contributors may be used to endorse or promote products |
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| 17 | * derived from this software without specific prior written permission. |
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| 18 | * |
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| 19 | * THIS SOFTWARE IS PROVIDED BY <COPYRIGHT HOLDER> ''AS IS'' AND ANY |
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| 20 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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| 21 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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| 22 | * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY |
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| 23 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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| 24 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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| 25 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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| 26 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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| 27 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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| 28 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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| 29 | */ |
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| 30 | |
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| 31 | // OpenGLView.cpp : implementation file |
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| 32 | // |
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| 33 | |
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| 34 | #include "stdafx.h" |
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| 35 | #include "yuvplayer.h" |
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| 36 | #include "OpenGLView.h" |
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| 37 | |
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| 38 | #include <gl/gl.h> |
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| 39 | |
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| 40 | // COpenGLView |
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| 41 | |
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| 42 | IMPLEMENT_DYNCREATE(COpenGLView, CView) |
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| 43 | |
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| 44 | COpenGLView::COpenGLView() |
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| 45 | { |
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| 46 | loaded = FALSE; |
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| 47 | |
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| 48 | t_width = 0; |
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| 49 | t_height = 0; |
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| 50 | |
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| 51 | ratio = 1.0; |
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| 52 | } |
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| 53 | |
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| 54 | COpenGLView::~COpenGLView() |
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| 55 | { |
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| 56 | } |
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| 57 | |
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| 58 | BEGIN_MESSAGE_MAP(COpenGLView, CView) |
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| 59 | ON_WM_CREATE() |
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| 60 | ON_WM_SIZE() |
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| 61 | ON_WM_DESTROY() |
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| 62 | ON_WM_ERASEBKGND() |
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| 63 | END_MESSAGE_MAP() |
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| 64 | |
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| 65 | |
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| 66 | // COpenGLView drawing |
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| 67 | |
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| 68 | void COpenGLView::OnDraw(CDC* pDC) |
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| 69 | { |
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| 70 | CDocument* pDoc = GetDocument(); |
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| 71 | HDC dc = ::GetDC(m_hWnd); |
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| 72 | |
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| 73 | // TODO: add draw code here |
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| 74 | glClear(GL_COLOR_BUFFER_BIT); // clear screen and depth buffer |
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| 75 | |
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| 76 | if( loaded ){ |
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| 77 | glBindTexture( GL_TEXTURE_2D, texture); |
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| 78 | glBegin(GL_QUADS); |
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| 79 | glTexCoord2f( 0.f, 0.f ); |
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| 80 | glVertex3i( 0, 0, 0); |
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| 81 | |
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| 82 | glTexCoord2f( 0.f, 1.f ); |
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| 83 | glVertex3i( 0, t_height, 0); |
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| 84 | |
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| 85 | glTexCoord2f( 1.f, 1.f ); |
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| 86 | glVertex3i( t_width, t_height, 0); |
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| 87 | |
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| 88 | glTexCoord2f( 1.f, 0.f ); |
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| 89 | glVertex3i( t_width, 0, 0); |
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| 90 | glEnd(); |
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| 91 | } |
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| 92 | SwapBuffers( dc ); |
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| 93 | |
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| 94 | ::ReleaseDC( m_hWnd, dc ); |
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| 95 | |
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| 96 | } |
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| 97 | |
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| 98 | |
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| 99 | // COpenGLView diagnostics |
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| 100 | |
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| 101 | #ifdef _DEBUG |
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| 102 | void COpenGLView::AssertValid() const |
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| 103 | { |
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| 104 | CView::AssertValid(); |
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| 105 | } |
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| 106 | |
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| 107 | #ifndef _WIN32_WCE |
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| 108 | void COpenGLView::Dump(CDumpContext& dc) const |
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| 109 | { |
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| 110 | CView::Dump(dc); |
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| 111 | } |
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| 112 | #endif |
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| 113 | #endif //_DEBUG |
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| 114 | |
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| 115 | |
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| 116 | // COpenGLView message handlers |
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| 117 | BOOL COpenGLView::PreCreateWindow(CREATESTRUCT& cs) |
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| 118 | |
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| 119 | { |
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| 120 | |
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| 121 | // TODO: Modify the Window class or styles here by modifying |
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| 122 | cs.style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN | CS_OWNDC; |
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| 123 | |
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| 124 | return CView::PreCreateWindow(cs); |
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| 125 | |
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| 126 | } |
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| 127 | int COpenGLView::OnCreate(LPCREATESTRUCT lpCreateStruct) |
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| 128 | { |
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| 129 | if (CView::OnCreate(lpCreateStruct) == -1) |
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| 130 | return -1; |
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| 131 | |
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| 132 | // TODO: Add your specialized creation code here |
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| 133 | int nPixelFormat; // our pixel format index |
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| 134 | |
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| 135 | static PIXELFORMATDESCRIPTOR pfd = { |
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| 136 | sizeof(PIXELFORMATDESCRIPTOR), // size of structure |
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| 137 | 1, // default version |
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| 138 | PFD_DRAW_TO_WINDOW | // window drawing support |
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| 139 | PFD_SUPPORT_OPENGL | // OpenGL support |
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| 140 | PFD_DOUBLEBUFFER, // double buffering support |
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| 141 | PFD_TYPE_RGBA, // RGBA color mode |
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| 142 | 32, // 32 bit color mode |
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| 143 | 0, 0, 0, 0, 0, 0, // ignore color bits, non-palettized mode |
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| 144 | 0, // no alpha buffer |
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| 145 | 0, // ignore shift bit |
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| 146 | 0, // no accumulation buffer |
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| 147 | 0, 0, 0, 0, // ignore accumulation bits |
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| 148 | 0, // no z-buffer size |
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| 149 | 0, // no stencil buffer |
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| 150 | 0, // no auxiliary buffer |
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| 151 | PFD_MAIN_PLANE, // main drawing plane |
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| 152 | 0, // reserved |
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| 153 | 0, 0, 0 }; // layer masks ignored |
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| 154 | |
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| 155 | HDC hdc = ::GetDC(m_hWnd); |
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| 156 | |
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| 157 | nPixelFormat = ChoosePixelFormat(hdc, &pfd); |
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| 158 | BOOL success = SetPixelFormat(hdc, nPixelFormat, &pfd); |
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| 159 | m_hRC = wglCreateContext(hdc); |
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| 160 | |
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| 161 | wglMakeCurrent(hdc, m_hRC); |
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| 162 | |
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| 163 | glDisable(GL_DEPTH_TEST); |
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| 164 | glEnable(GL_TEXTURE_2D); |
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| 165 | |
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| 166 | glGenTextures( 1, &texture ); |
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| 167 | glBindTexture(GL_TEXTURE_2D, texture ); |
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| 168 | |
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| 169 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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| 170 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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| 171 | |
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| 172 | //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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| 173 | //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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| 174 | |
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| 175 | glClearColor(0,0,0,0); |
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| 176 | |
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| 177 | return 0; |
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| 178 | } |
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| 179 | |
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| 180 | void COpenGLView::OnSize(UINT nType, int cx, int cy) |
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| 181 | { |
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| 182 | CView::OnSize(nType, cx, cy); |
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| 183 | |
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| 184 | // TODO: Add your message handler code here |
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| 185 | glViewport( 0, 0, cx, cy ); |
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| 186 | |
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| 187 | glMatrixMode(GL_PROJECTION); // set projection matrix current matrix |
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| 188 | glLoadIdentity(); |
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| 189 | glOrtho( 0, cx, cy, 0, 0, 100); |
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| 190 | |
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| 191 | glMatrixMode(GL_MODELVIEW); |
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| 192 | glLoadIdentity(); |
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| 193 | |
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| 194 | glTranslatef( 0, 0, -10.0f ); |
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| 195 | glScalef( ratio, ratio, 1.f ); |
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| 196 | |
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| 197 | } |
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| 198 | |
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| 199 | void COpenGLView::OnDestroy() |
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| 200 | { |
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| 201 | CView::OnDestroy(); |
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| 202 | |
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| 203 | // TODO: Add your message handler code here |
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| 204 | wglDeleteContext(m_hRC); |
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| 205 | } |
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| 206 | |
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| 207 | void COpenGLView::SetParam(int width, int height, float ratio) |
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| 208 | { |
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| 209 | for( t_width = 2 ; t_width < width ; t_width *= 2 ); |
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| 210 | for( t_height = 2 ; t_height < height ; t_height *= 2 ); |
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| 211 | |
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| 212 | this->ratio = ratio; |
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| 213 | } |
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| 214 | |
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| 215 | void COpenGLView::LoadTexture(unsigned char* rgba) |
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| 216 | { |
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| 217 | |
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| 218 | glBindTexture(GL_TEXTURE_2D, texture ); |
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| 219 | if( loaded ) |
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| 220 | glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, t_width, t_height, GL_RGBA, GL_UNSIGNED_BYTE, rgba ); |
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| 221 | else{ |
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| 222 | glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, t_width, t_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgba ); |
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| 223 | loaded = TRUE; |
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| 224 | } |
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| 225 | Invalidate(NULL); |
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| 226 | } |
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| 227 | |
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| 228 | BOOL COpenGLView::OnEraseBkgnd(CDC* pDC) |
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| 229 | { |
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| 230 | // TODO: Add your message handler code here and/or call default |
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| 231 | |
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| 232 | return TRUE; |
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| 233 | //return CView::OnEraseBkgnd(pDC); |
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| 234 | } |
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